![]() ![]() This is less a condemnation of the game, however, than it is simply me learning something about myself, both through playing it and, more broadly, through writing this column for more than a year now. Time has passed since then, though, and while I’ve had fun with it, Cursed City hasn’t brought the lasting happiness that I had hoped. I picked up my copy on day one, put the models together as soon as the opportunity presented itself, and played my first (solo) game as soon after that as I could. ![]() I spent months looking forward to the release of Cursed City, consuming every drop of news that leaked out from GW in the lead-up to the game’s arrival. With gorgeous map tiles, stunning models, and a Warhammer-by-way-of- Castlevania vibe, the whole thing seemed perfect for me. Not too long ago, I wrote about Warhammer Quest: Silver Tower and Shadows Over Hammerhal and, at the time, I was extremely excited because Games Workshop had just announced the next installment of their Warhammer Quest franchise, Cursed City. I see board games in the store and they always look so cool and then I buy them and bring them home, I’m so excited to open them, and then I play them, like, twice… This column is dedicated to the love of games for those of us whose eyes may be bigger than our stomachs when it comes to playing, and the joy that we can all take from games, even if we don’t play them very often.
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